Designing With Web - Part 3: week 1


Reduce waste generation through prevention, reduction, recycling and reuse.

Group 125

Project 1: Programmed obsolescence

Context

In France, between 17 and 23 kg of electrical and electronic waste per inhabitant is produced each year, of which just over a quarter is collected and reused. In 1985, a computer had an average lifespan of 10.9 years. In 2000, it was barely 5 years. Between 2004 and 2013, the share of defective appliances replaced in the first 5 years almost doubled to 13%.

The programmed obsolescence appeared at the same time as the first electronic devices. The principle is simple: the company that created the product plans a limited life span of the product in order to increase the frequency of replacement. Consequences : programmed obsolescence feeds over-consumption as well as over-production. It contributes to the increase of waste, the intensification of pollution as well as the increase in the waste of raw materials and energy.
The company takes advantage of its capacity for innovation and its brand effect to build customer loyalty and thus keep its customers in the vicious circle of over-consumption.

This theme is interesting for our topic and responds to a prevention issue concerning the prevention and reduction of waste. Therefore, we thought of an application that would fight against this programmed obsolescence.

Target

This application has been designed to meet the needs of users suffering from programmed obsolescence. These are the users of electronic devices. We provide them with a beneficial service, which allows them to interact with a community and feed it. Thus, it creates a link between the users but also provides work for the repairers of electronic devices that will be solicited. It is therefore our two stakeholders: the users and the repairers.

Service offered

The principle is simple : when a device no longer works, the application allows the user to access repairers or life data of similar devices to optimise its replacement. In order to access these informations, the user will have to enter the lifespan of the defective product himself, so that all users can benefit from it.The price for repairs would be reduced because they are community members.

Identity
Benchmark
References

Here are some references which helped us to gather information for our application.


Project 2 : Waste collection

Context

89% of French people sort their packaging, of which only 51% do so systematically. Unsorted packaging then goes to incineration, creating pollution, whereas by being recycled it can be reused. This figure shows that there is considerable scope for increasing the share of consumers who systematically sort their waste. This is why we decided to create an application to encourage consumers to sort their waste more often and to make sorting management easier for users, supermarkets and municipalities, by collecting packaging in supermarkets in exchange for vouchers.

Target

This service is aimed at all consumers since the project aims to collect waste directly from supermarkets. More specifically, the goal is to encourage consumers who do not sort their waste to do so more often. Each person shopping just has to download the application and bring back the products that can be sorted at the supermarkets. In exchange, the supermarket offers them a voucher (for example). The aim is then to target all consumers throughout the country.

Service offered

Each person must download the application and create a personal account. When a user buys a product and consumes it, he can then take its packaging back to the supermarket. The supermarket will beep the products and offer a voucher directly to the consumer. It is on each consumer's personal account that the exchange will take place and that he will receive the voucher.

It is in the consumer's interest to do so because he gains advantages (vouchers) and the supermarket sees a certain interest in it because it will push the consumer to consume within its brand.

Identity
Benchmark
References